


When first released it was nothing short of revelatory, and even now, over a decade later, the design still seems fresh and fun. Throw in a straightforward sequencer and the whole thing made for a hugely appealing software design model, presenting a friendly face to newcomers but allowing for deep experimentation too. Everything was very visual and clear, almost tactile. Then, if you wanted to explore more complex setups, you could flip the rack around and tinker with its audio and CV (control voltage) modulation connections. Rebirth established many of the ground rules for how software emulations of hardware devices can work, and Reason took it to a whole new level, giving users a virtual hardware 'rack' to play with, and a bunch of ready-made synths, samplers and effects units to fill it. Developed by the Swedish company Propellerhead Software, its roots lie in Rebirth, the groundbreaking emulation of a clutch of Roland grooveboxes that was first seen for Mac and PC in 1997 and now has a new lease of life on Apple's iOS platform. Since its first release back in 2000, Reason has trodden a somewhat different path to most other music software. With its separate mixer, multiple racks, audio tracks and new devices, Reason 6 is a huge update from previous versions. By merging their flagship application with its sibling, Record, Propellerhead have created something users have demanded for years: Reason with built-in audio recording.
